2024 GDC Backend Services House2024 GDC Backend Services House

Register to Attend the
2024 GDC Backend Services House!

Join your friends from top gaming studios for a happy hour right outside Moscone Center!

Pragma, a16z, AWS, Hathora, Kaedim, Mod.io, Nexus, Photon and Wolfjaw Studios are looking forward to hosting you for a chill evening of great people, food, drink and maybe some ping pong! We’re expecting a huge turnout, and it’s limited admission, so be sure to apply now!

If you haven’t heard, we also host the Backend Services Summit (in LA in October) and Backend Services Guild community on Discord. If you’re an online services engineer or work at a studio that has an online services engineer, find out more info here.

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The House is made possible by these awesome partners you can lean on for your game:


Interactive is the Future

AWS For Games

Amazon Web Services (AWS) is the world’s most comprehensive and broadly adopted cloud, offering over 200 fully featured services from data centers globally. Millions of customers—including the fastest-growing startups, largest enterprises, and leading game developers—are using AWS to lower costs, become more agile, and create amazing games.


Hathora is the bare metal orchestrator for AA and AAA studios running the most ambitious multiplayer games, from dev to launch. They already power studios like Frost Giant, Mountaintop, OCP, and their self-service platform gets you going in minutes.


Kaedim is an AI startup building ML algorithms to turn images into digital 3D models. They deploy the most accurate, game-ready 2d → 3d asset generation pipeline by using AI and their in-house art team. Currently offering a 5-10x speed up to 3D content pipelines of game developers.


mod.io is the leading UGC solution for studios and publishers. Since launch, they’ve delivered over 1 billion downloads for nearly 200 games. Harnessing the creativity of players building for the games they love, mod.io provides the platform for the discovery of UGC across PC and console.


Nexus is the leading platform for live service PC, console, and mobile games to build holistic Support-a-Creator programs that drive significant growth in conversion ARPPU, retention, and LTV.


Photon is the world's leading Multiplayer service provider, with thousands of live games and more than 1.4B monthly active players. Photon makes it simple to launch AAA-grade multiplayer games by providing the benchmark for State-Synchronized and Deterministic multiplayer engines for Unity & Unreal.


We’re a bunch of backend engineers that helped scale massive games like League of Legends, Destiny 2, and Plants vs Zombies 2. We’ve built the Backend Game Engine that powers features like cross-platform accounts, matchmaking, and player data (achievements, quests, battle passes, monetization, etc.). The Pragma Backend Game Engine is the only truly extensible backend solution.

Wolfjaw Studios

Wolfjaw Studios is a creative development studio based in Troy, New York, developing online game services with a keen focus on player experience. Our team has decades of expertise working with studios and publishers to build online features, engage players, and drive esports in dozens of titles.