
2025 Online Services Summit
The games industry's premier gathering of online services professionals

Join us for our 3rd annual Online Services Summit on October 8th and 9th.
October 8th: Join us for an evening dinner only – a relaxed opportunity to network and connect with fellow engineering leaders.
October 9th: Participate in a full day of conference activities, including panels, roundtables, and networking opportunities focused on the challenges, trends, and innovations in online services.
This invite-only gathering brings together top engineering leaders in the games industry to discuss and shape the future of online games. The Online Services Summit is organized by and for engineers and technical professionals building online games. Attendance is reserved for those working on online game services and technologies.
Speakers


Mike Seavers
SVP Technology Scopely, former CTO Riot Games

Alexandra Takei
Director Ruckus Games, Co-Host Naavik Gaming Podcast

To be announced

To be announced

Panels with Industry Leaders
Last year, Luis Villegas — CTO PlayStation Studios, Eric Danker — Head of Tech at Riot Games, and Jon "Slothy" Shiring — Founder of Gravity Well shared war stories from Halo, Destiny, League of Legends, Call of Duty, Titanfall 2, Apex Legends, as well as best practices and considerations for product development, leadership and team building in the online services industry.
Watch

Roundtables on Key Topics
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AI
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Cross Play
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Player Behavior
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Meta Game Systems
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Monetisation
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Matchmaking
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Engineering Leadership
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High Performing Teams
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Infrastructure
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UGC

Engage with the Community
Connect and share insights with fellow engineering leaders throughout the event. We'll kick things off with OSS sponsored dinners on the 8th and wrap up the summit on the 9th with a happy hour for more networking.
Register
The Online Services Summit is made possible by our partners:

Amazon Web Services (AWS) is the world’s most comprehensive and broadly adopted cloud, offering over 200 fully featured services from data centers globally. Millions of customers—including the fastest-growing startups, largest enterprises, and leading game developers—are using AWS to lower costs, become more agile, and create amazing games.
Hathora is a server orchestration and hybrid cloud provider for AA and AAA studios running the most ambitious multiplayer games, from dev to launch or migrations when cloud is no longer meeting your needs. They already power games like Frost Giant’s Stormgate, Omeda Studios’ Predecessor, and 1047 Games’ forthcoming Splitgate 2. Their self-service platform gets you going in minutes with deployments in 14+ regions.
Rocket Science Group builds and operates top-tier co-development studios that fuse specialized engineering, design, and publishing expertise with rigorous operational excellence to deliver exceptional, enduring value. We tackle the hardest problems in game development—blending strategy, technology, and five-star service—so great games ship sooner, run smoother, and stay vibrant for years.

Solsta is a continuous delivery and DevOps platform designed specifically for game studios, enabling fast, secure, and automated distribution of internal game builds across teams and servers. Its integration with popular CI/CD systems and features like quick data uploads and easy version rollbacks streamline collaboration, reduce build distribution time, and enhance productivity for development teams

Naavik empowers studios and professionals across the games industry with actionable research, strategic advisory, and a portfolio of networking and learning opportunities. By connecting industry stakeholders, delivering expert insights, and enabling smarter decision-making, Naavik helps studios navigate the complex world of game development, publishing, and growth.
